4 /* Sprite Sheet Header */
5 /* Sprite Sheets can have 1-8 frames for each direction they are facing. */
8 int num_frames
; /* Defaults to 0 */
9 int frame_width
; /*Found frome file name */
10 int sprite_start
; /* points to where first frame points */
14 extern struct sprite_sheet sprite_sheets
[16]; /* stack of sprites */
15 extern struct sprite_sheet
* ssp
; /* sprite sheets pointer */